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  1. Last week
  2. Atheto

    Hi all, Amnesty has continued to grow moving through stress testing and we are actively participating in the Apoc open beta for those that are looking for some local OCE gamers to play with. Here is a new discord link for interested gamers given the last one has now expired: https://discord.gg/YwdpJQk I hope to invite you to our server to discuss the game or our guild, and look forward to seeing you in game! Atheto
  3. The fourth week of the Exodus Entry 1 A good chest is solid, sturdy, non-descript, and can be secured with a lock of your choice. Those left on Verra after the fall are somewhat different. For one, they glow and chime, as if they want to be found. As if they want to be opened. Nary a lock can be found, and there is always something inside. I'm not sure who left these caches of powerful weapons, but in the face of the Others, I'll call them god-sent. Entry 2 Hrngnir thought to himself, "The nice thing about axes is that even when they're dull, they still kill really good." He wiped down the axe-head with a grimy rag that he kept for just such an occasion, pulled out a whetstone, and set about restoring the blade. It had cut through the first set of armored soldiers passably enough, but he felt his effort increasing on each opponent after that. He changed tactics with his changing weapon, aiming at heads, legs, and places where the crushing power of his axe was maximized. The axe did what was required - and while he was still alive, he was no closer to escaping the hell that Verra had become. Entry 3 Mollee put the finishing touches on her current masterpiece - the Cairon's Wing. It was a set of super-heavy plate, imbued with mithril lines which channeled the ambient essence of the environment. This magical filigree could then flex and contract the dense alloyed plates in response to the motion of whomever was wearing it, giving them unparalleled strength and mobility. If she could find a way to fabricate Cairon's Wing en masse, it would change how war was waged forever. Entry 4 The signs and symbols of magic have a way of weaving themselves into the fabric of reality. They can make metaphor material, as they did in Ashlar's case. He was someone, who, even from a very young age could be described as "smoldering," or "fiery." He had no particular affinity for the elements, however, until deep in his second year at the Academy. What began as a simple elemental conjuring by a first year, turned into a blaze that threatened to consume the entire west wing of the school. Ashlar, in a moment of magickal inspiration, gathered the essence of the fire into himself The incredible energies suffusing him lifted Ashlar into the air, and witnesses describe two great wings of flame emanating from his back as he ejected the fire harmlessly into the sky. Entry 5 Now, in this moment, they had to get up, or all was surely lost "Get...up..." she managed in a croaking whisper. She felt for their strands of essence, unable to see, unable to hear, all of it having gone wrong in this terrible place. "Get. Up." she said more forcefully, but still little more than a murmur. Avenita finally touched an essence strand that was familiar, warm, and she felt friendship, and love and all the things that let her know this was one of her compatriots. There was very little ambient essence in this area, so it had to come from hers. "GET UP" she yelled, as her fist closed on that strand, and a fifth of her life drained into it. Four more to go. Entry 6 A wizard's tome is a common trope in many bard tales. It's not without reason though - while many mages can cast their spells without one, the very act of reading a properly inscribed spell focuses and channels essence in a way that recalling from memory does not. While the symbols and signs in one's mind can be made sharp and precise, it takes concentration and attention that may be in short supply on a battlefield. The longer and more complex a spell is, the more likely you are to see a mage holding a tome which contains that spell. Entry 7 They were gathered in the great hall, awash in the eerie glow of everlights. Those in their seats were silent, as the leaders of the Lightpact discussed amongst themselves which of those present would bear the mantle of the First Light. It was this group that the hopes and lives of every single living being on Verra were to be pinned. It would be the greatest honor ever given, and perhaps the greatest curse ever bestowed. Everyone and no-one wanted to be chosen. When the meeting adjourned, Verra's fate was sealed, and its champions crowned. They all hoped it would be enough.
  4. The third week of the Exodus Entry 1 Cashitan's fingers trembled as he added a fine blue powder to the alembic. Normally, he wouldn't do this by hand, and would just let the process complete on its own, but the potion was needed now, and it needed to be much stronger than his usual fare. It was a risky thing he was doing, and if his measurements were off, this simple potion of healing would level his entire workshop. A lesser alchemist might even take out the entire village. Entry 2 The Dunzenkell are known to be masters of engineering. Their best artisans meld magic and metal seamlessly, and the best of those are lionized above everyone, even kings and queens. It was one such artisan, Kaelmuir, who invented what would later be known as the crossbow. His design was based on the great ballistae often used in sieges, but cleverly miniaturized with a mixture of exacting fabrication and the gentle touch of essence. Kaelmuir's likeness can be found near the hearths of many a Dunzenkell. Entry 3 In the construction of the four great Divine Gateways, there were required exceedingly rare and powerful materials. In a different time, they would have been difficult and dangerous to acquire, but The Harbingers made this almost impossible. In spite of that, the Lightpact sent out teams of hardened veterans to find and retrieve these materials. Those who comprised these teams were specialists in their trade, with strong minds capable of resisting the call of corruption. Most didn't return. But enough of them did. Entry 4 He raced toward the edge, leapt from the cliff, and spoke the words that carried him as a feather upon the wind. His foe, a hardened Knight of the Blue Rose, stopped short, surprised by this unexpected turn of events. Dyvek used his momentum to spin around, and let loose a spray of dark ribbons from his scepter. These ribbons were unanchored from reality, having been feytouched, and had a tendency to confuse the universe about where in space things ought to be. So when they wrapped around the Knight, Dyvek watched him fall to his doom from the safety of the cliffside. Entry 5 Theron was a Paladin of the Herald, sworn to take no life, to uphold the creed of his order, and to keep these lands safe. Even with the corruption whispering deep in his mind, he maintained these values with a strength of will girded by devotion to his god. When three of the Others began to terrorize a small village he happened to tarry at, he slew them with his mythical sword "Lion's Peace." He did this without hesitation, and without mercy. The Others did not live in the sense that he lived, and so Theron's vow remained unbroken in his estimation. The gods seemed to agree. Entry 6 Deep inside one of The Harbingers, Rikashi was so incredibly still an observer might have thought her a carved piece of stone. No breath, no fibre of muscle twitching, no strand of hair shifting ever so slightly. Not even a heartbeat. She called this technique Not-Being, and it required both physical and mystical mastery. She was surrounded by hundreds of the Others, but none of those many eyes could see Rikashi, instead sliding over her presence as though it was a part of the landscape. She would wait them out. Entry 7 Most cities had at least one arena, and some larger cities had two or even three. Theater, symphonies, sports and more could entertain thousands of people on a given night, but the event that drew the largest crowds were the Celestial Games. This was a competition that took place every seven years, where the best of Verra would participate in seven different events, testing might, mettle, magic, and mind. The winner of these games would be crowned the Celestial Champion, and their name would become known the world over.
  5. The second week of the Exodus Entry 1 The Lightpact was an alliance created by the four major races of Verra in order to solve the mystery of the Harbingers. Until that fateful day when the stars fell, chaos reigned, and corruption spread, the Lightpact worked together, and put aside all enmity. For the first time in a very long time, no wars were fought, and peace became a way of life. For a time at least. Let us remember. Entry 2 Eremus ran his fingers along the delicate dragon inlaid upon his favored implement. It was a symbol of power, of elements given form, and these types of symbols resonated along essence lines and channeled their violence. He sighed as he placed the wand in its sheath, and continued to pack his travel gear. The road would be a long one, and he might never return. Such is the price the Lightpact would demand. Entry 3 Rikashi the Blackened Ember dashed inside the creature's reach, her two blades a flurry of motion. A thousand cuts in single breath, the beast did not realize it had died until much later, and only felt a peaceful rush of warmth as life spilled from it. Rikashi planted her foot on the chest of her opponent, and pushed hard, sending her through the air toward the second lumbering monster. The first blade cut deeply into what could charitably be called a neck, as the second pierced through one of its many eyes. As both horrors fell, she wiped clean her short swords, and proceeded down the cavern. Entry 4 Gellchrist held a lantern in one hand, and a club in the other. His children were with his wife, in the cellar. The pounding on the door got louder, the unearthly gibbering grew in number, and then they were at the walls, the windows - scraping, clawing, throwing their bodies at the structure. The door shattered and splintered, the walls gave way, and Gellchrist threw his lantern at the floor, where it exploded into a great fireball, fueled by oil and pitch. Better ashes by his own hand than whatever the Others had in store for him. Entry 5 They worked tirelessly into the night. An army of smiths, deep in the heart of the mountain where the magma flowed and was captured by the Obsidian Forge. There was an endless parade of broken swords and damaged armor making their way down to the Forge, and just as many pristine, perfect specimens heading back up to the battlefields. The Others were relentless, but the Dunzenkell would do all they could to survive this last stand. Entry 6 He whispered a prayer to whatever gods were still listening and drew back the string of his bow. Creation had fallen, the portals were closed, and the End was here. Survival did not seem possible, but Phaedrim would not travel into that dark night willingly. He took a deep breath, held it for a moment, closed his eyes, and let loose. Even with his eyes closed, the light was blinding. His arrow became a giant beam of light, piercing one, then two, then three of the behemoths currently tearing the city apart. It seemed that someone still was listening. Entry 7 Nothing is ever final, not with the gods watching over us. At least, that's how it felt before The Harbingers arrived. Now, it feels as if everything is final. That we are merely holding onto the edge until our strength gives out, our fingers slip, and we fall into the abyss. There are those who would fight and struggle, but the end remains inevitable. We will all die at the hands of the Others, better to make it quick At least, that's what the whispers say...
  6. The first week of the Exodus Entry 1 The worst thing that the Harbingers brought was not the Others, but the corruption that they spread. It twists and distorts everything it touches. It whispers in the ears of men, and guides their hands toward terrible ends. There does not seem a means to stop it - our prayers do nothing, our spells are ineffectual. The awful truth is that the Others could simply watch as we burned Verra to ash ourselves. Entry 2 The Terrorwraith is a creature of nightmares, in the most literal sense. It takes form from those who sleep during a manastorm - essence made life through the incomprehensibly strong emotions present during these moments. Once it takes its first breath, the Terrorwraith seeks out more prey, desperately hungry for those emotions that created it. It can be killed, but it cannot be stopped, for it is born again the next night. Be as the Terrorwraith, and never stop in your hunt. Entry 3 Avenita followed Creation devoutly, and took her charge seriously. When He-Who-Groveled snatched her dear friend up in one of those massive tentacles and ate him in one quick slurp, Avenita wasted no time. She pierced the beast's belly with a lance of golden light, shoved her hand into the entrails, and pulled out her friend's lifeless corpse. She then channeled the energy of Creation, bringing his spirit back to his body, and sent him back to the fight. Entry 4 Brother Balmo's mace was a special thing, having been crafted at the Godforge and blessed by the seven High Priests of Creation. It did the kind of dirty work that was necessary in these times - the weapon seared the flesh of Others who merely glanced in its direction, and when one of his blows connected, well... the results were gruesome. It would not be enough, he knew, but the Lightpact had set him to his task, and he would do what he could to ensure Verra's survival. Entry 5 Deep in the Fallow Hold, a long abandoned keep in the western foothills, there is said to be ten priceless treasures sealed away from mortal eyes. They were left by the ancient wizard king Atrax, and include his staff, his sword, a golden chalice, and his crown. Each of these items, if the provenance is true, could earn a treasure hunter their own kingdom, several times over. The Fallow Hold keeps its secrets, however, and none who have ventured into its depths have ever returned. Entry 6 The Starchild stands atop a hill, her dark radiance turning day into night. She points at a small home in the village below her, from which a beam of silvery starlight erupts. A family of three dies in that moment, penance given, penance taken. The village does not ignore her whispers again. Entry 7 in the War of Towers, two great armies clashed in a final gambit on the misty fields of Lemlong. Equally matched, Kaelar against Kaelar, the battle raged on for hours, and then days. Neither gave quarter, and neither considered surrender, even in the face of massive losses. Fire rained down from the sky, as mages from each side sought to gain the upper hand. Friend and foe alike burned alive in their armor, and still the battle continued. In the end, only fifty survivors lived to tell the tale, and both sides were conquered shortly afterward by an Empyrean empire biding their time.
  7. Earlier
  8. Bell

    Ashes Stream 1/11/19 3PM PDT

    Ashes Stream 1/11/19 3PM PDT Testing BR - - - January 11th, 9AM PDT - January 13th 10PM PDT There will be downtime today January 11th with a brief patch. This was the first stream with Margaret Krohn was with the community (this is her first week). They will be announcing a new senior community manager soon. In December they launched the "open beta" of the Battle Royal on APOC. However, due to issues with that launch Intrepid took that launch back, and decided to relaunch in February 2019. Did bug fix for our issues pre-January 11th. They are asking that all people directly message the Q&A Team with all BR bugs that you see from now on. Affiliate program all data is there the credit will only accrue based on persons migrating over to the new website. New additions to web team working with there internal web team. Working on issues with website. The 502 errors are fixed, assets should now show under your account. If not please contact the support. Data Collecting: website log on, account activity, download flow, performance of servers, combat logs, solo and squads "not duos" (you'll be in Que forever). Siege Two Siege maps currently "Milnar" the dwarven keep. a lot of ways to go under the keep. The walls are big strong and sturdy situated on a mountain side. Korgan castle which is the ancient human castle. Items: Traps, Powder Kegs, trebuchets, battering rams, catapults. The siege will work about getting into the keep or defending the castle from being entered. There will be capture points that will extend the encounters, and allow new spawn points. Channeling on a final relic will cause victory for the attacking side, defenders will want to take out siege weapons, and push them back. Testing this in the match making Sieges to see what core functionality based. Upon death you have a re-spawn timer and re-spawn with a pool of your allies. Each class will have a set amount of health, and armor pool. If you lose your armor you can regenerate it through the assistance of the Engineer. Armor will not function as a pool in AOC it will be a pool in Siege mode. Abilities will use mana and stamina more often than they do currently in BR, and the Siege will have mana regeneration vs mana drops. There is not yet a duel wielding class for siege mode. When you get into the siege mode you'll want to balance the classes you select and will see how many people have selected what. So try to stay distributed. Will you be able to change classes in siege during it? Class switching at this time is unlikely, but no final decision. Will APOC be running after MMORPG launches? Yes. Classes in Siege Mode Arch-wizard Defensive teleport in and out of battle, decoys, flame thrower ability, The abilities would be more effective against armor than the health Hawk-eye Damage more direct damage, and they will be more HP focused, Grappling hook to get on high places, can shoot people from afar. Guided arrow ability pilot arrow to go around corners etc. Guardian More traditional sword and board. Damage mitigation. Has a guardian pull, throw spears and drag people to them. Mobile shield attached to character exploding depending on damage absorbed. Melee in nature Weapon Master Get in front disrupt front lines, get people through. There will be a leap effect that comes with a super hero ground pound. Gets them into the fight quickly. Spin to win whirl wind. Melee in nature Engineer Augment mana for players and replenish this for players and repair siege equipment. Pre-fall class. Wont see an engineer proper in Ashes of Creation. Primary weapon earthquake bolt. Ground pounds and shakes and disrupts enemy actions. Gismo of egress any ally who steps on this gets a one time cat-fall use. High Priest Health and Stamina replenishing those for players. Any ally the scepter this class uses will be healed, and any enemy will take damage. Pools you can lay down. Divine Form - - ultimate ability increased damage mitigation, heal allies around, and damage enemies around. (Updating Live)
  9. Bell

    Ashes Stream 1/11/19 3PM PDT Testing BR - - - January 11th, 9AM PDT - January 13th 10PM PDT There will be downtime today January 11th with a brief patch. This was the first stream with Margaret Krohn was with the community (this is her first week). They will be announcing a new senior community manager soon. In December they launched the "open beta" of the Battle Royal on APOC. However, due to issues with that launch Intrepid took that launch back, and decided to relaunch in February 2019. Did bug fix for our issues pre-January 11th. They are asking that all people directly message the Q&A Team with all BR bugs that you see from now on. Affiliate program all data is there the credit will only accrue based on persons migrating over to the new website. New additions to web team working with there internal web team. Working on issues with website. The 502 errors are fixed, assets should now show under your account. If not please contact the support. Data Collecting: website log on, account activity, download flow, performance of servers, combat logs, solo and squads "not duos" (you'll be in Que forever). Siege Two Siege maps currently "Milnar" the dwarven keep. a lot of ways to go under the keep. The walls are big strong and sturdy situated on a mountain side. Korgan castle which is the ancient human castle. Items: Traps, Powder Kegs, trebuchets, battering rams, catapults. The siege will work about getting into the keep or defending the castle from being entered. There will be capture points that will extend the encounters, and allow new spawn points. Channeling on a final relic will cause victory for the attacking side, defenders will want to take out siege weapons, and push them back. Testing this in the match making Sieges to see what core functionality based. Upon death you have a re-spawn timer and re-spawn with a pool of your allies. Each class will have a set amount of health, and armor pool. If you lose your armor you can regenerate it through the assistance of the Engineer. Armor will not function as a pool in AOC it will be a pool in Siege mode. Abilities will use mana and stamina more often than they do currently in BR, and the Siege will have mana regeneration vs mana drops. There is not yet a duel wielding class for siege mode. When you get into the siege mode you'll want to balance the classes you select and will see how many people have selected what. So try to stay distributed. Will you be able to change classes in siege during it? Class switching at this time is unlikely, but no final decision. Will APOC be running after MMORPG launches? Yes. Classes in Siege Mode Arch-wizard Defensive teleport in and out of battle, decoys, flame thrower ability, The abilities would be more effective against armor than the health Hawk-eye Damage more direct damage, and they will be more HP focused, Grappling hook to get on high places, can shoot people from afar. Guided arrow ability pilot arrow to go around corners etc. Guardian More traditional sword and board. Damage mitigation. Has a guardian pull, throw spears and drag people to them. Mobile shield attached to character exploding depending on damage absorbed. Melee in nature Weapon Master Get in front disrupt front lines, get people through. There will be a leap effect that comes with a super hero ground pound. Gets them into the fight quickly. Spin to win whirl wind. Melee in nature Engineer Augment mana for players and replenish this for players and repair siege equipment. Pre-fall class. Wont see an engineer proper in Ashes of Creation. Primary weapon earthquake bolt. Ground pounds and shakes and disrupts enemy actions. Gismo of egress any ally who steps on this gets a one time cat-fall use. High Priest Health and Stamina replenishing those for players. Any ally the scepter this class uses will be healed, and any enemy will take damage. Pools you can lay down. Divine Form - - ultimate ability increased damage mitigation, heal allies around, and damage enemies around. (Updating Live) View full article
  10. Bell

    Ashes of Creation Battle Royal So currently all we have gotten to see is the Battle Royal. I figured I would make a generalized post on it more or less to state what it is and isn't in significance to the MMORPG we are all here part of a community for. 1. The BR has no class kits (this was stated early in its production) 2. The BR doesn't have a character based ability but abilities based on the armor and weapons you use in the BR. 3. The BR servers will be launching currently for continuous uptime in February of 2019. 4. The BR is a test to provide some generalized run down of the "action combat system", and "server stability" (as said by intrepid studios on multiple streams). 5. There are 3 modes at this time "Solo, Duo, and Squad" Beyond this point things are largely up in the air. There has been significant modification to the game since September 2018. Server stability, Graphical issues, and equipment balancing. Has gotten steadily better all the while.
  11. AMAA Margaret Krohn CM Q and A First off let me link the reddit Q and A for you to read individually if you want. However, i wanted to skip the well wishes, and glad tidings messages in this forums post. I feel that the readers of this forum would like to get directly to the meat and potatoes. Also, note I am skipping her initially introduction and her blow by blow of whats shes currently working on she first posted. That can be found on the front page of the news of aoc-source.com. Q: Will you leave Diplomacy as is? A: Maybe / Maybe not Note: She does say however earlier that we all know some changes need to be made to discord that we all recognize that these changes need to be made. Q: How will you make sure that the community feels heard? A: I think the best thing is to listen to your community. It's easy to gather data from social media, forums, etc and figure out what the sentiment is, and why they are feeling the way they are feeling. Some of those issues can be resolved, others might not be. From there, do your best to resolve the ones you can, and work towards solving the ones that are harder. A lot of the time, it's just miscommunication that is the issue, and it's easily fixable. Hope that helps! Q: Will you be creating also some content? A: I will be helping Intrepid create content, and I do plan to do some streaming of the game on my own channel as well. Q: I made an account just to plead with you on one topic. Please for the love of (Insert Religious Figure Here) take care of the audio issues WAAAAAAAAAAAAAAAAAAAAAAAAAAAY before Friday's Live stream. Please! It really isn't funny anymore and it really doesn't help in the company's image. A: Haha! I will do my best! Q: Do you have plans to spotlight guilds and guild activities? A: I do have plans to spotlight guilds and guild activities. What would an MMORPG be without them! Q: Hi, welcome! Are we going to meet you on stream sometime? A: I think the plan is to meet me on stream this week! Largely many peoples questions were answered early in her initial address that can be found on the front page of news on aoc-source.com. It is my personal opinion that her willingness to answer questions even if sometimes not as in depth as one would like will give us a much better path to a clear understanding of our future as a community. (***I will be adding to this article and editing it as i have time).
  12. Bell

    Ashes Savior is here? Today is the day the new Community Management Lead came on staff Margaret Krohn appeared on the scene answering questions about what her being a part of the community means, and outlining what she wants to do with the community development going forward. "Hello Glorious Ashes of Creation Community I am Margaret Krohn the new Community Marketing Lead for Intrepid Studios, I will be working on all of Intrepid Studios intellectual properties, leading our Community and Marketing Teams. Here a little job description to help y'all understand a little bit of what i'll be working on Developing and leading the community and marketing teams strategies in line with company objectives. Managing communications, PR, social media, events and content creation. Coordinating planning and implementing marketing campaigns. There are certain to be more hats i will wear but that should cover the gist of what i will be doing here at Intrepid Studios. I come from a long background of gaming as i started as a little kid playing board games, growing into video games with Atari, Nintendo, and Sega. From there, the love for games only continued to grow as technology continued to advance. I started playing DOS games, and as gaming graphics progressed. I delved into RPGs, FPSs, and RTSs but my love has always been MMORPGs. In 1999 I fell in love with Everquest, and now I have played every major MMORPG that exists. I also join the team with 13 years of professional work history in the game industry, from working in QA to game design for 6 years to community management and video production. I have an eye for detail and as anyone who knows me, I am very organized. I hope to bring my expertise to the table and help provide you all with a plethora of content. Since Intrepid strives to be as transparent a company as possible. I will be taking you along my journey and be very open about what i am working on this first week will be: Setting up Branding Guidelines for Intrepid Studios, Ashes of Creation, and Apocalypse. Organizing and Cleaning up our Social Media Channels and the types of content that will be delivered upon them. This includes the following: Discord, Twitter, Facebook, Instagram, YouTube, Twitch, Forums, and the Website. I am a huge believer that all information should funnel from the main website, and forums out to social. I believe that Reddit should be primarily run via the community, so i will be working with the moderators here to adjust things in regards to this. Working with our producers to setup a content roadmap for the next six months in order to determine our schedule accordingly - Maybe you'll get that node 3 video. Then scheduling weekly / bi-weekly / monthly meetings (pending on current development phase) to update the calender and keep us all on track. Construct playtest schedules and feedback loops in order to make sure that we are getting the most out of our tests and that feedback can be funneled to the developers in a manner that is helpful. Working with our Marketing Team to ensure they are aware of our content schedule release, and the things we would like to address through these mediums. Building our Community Team to Ensure they are aware of our content schedule release, and the things we would like to address through these mediums. Constructing Community Team - Yes, i am not the only one who you'll be seeing join the Intrepid Studios family. Constructing Community Guidelines with the Community Team, volunteer moderators, and moderators (don't worry, they won't be that harsh, but things do need to change, and you all know that). Organizing Community Team meetings, and collaborating with them in order to determine who will be working on specified content, and social channels. Organize volunteer moderators, and moderators meetings, and cooperating with them in order for them to have the power to act upon the Community Guidelines. Now to get to the fun! Normally, I would do a Q&A via the forums, but our forums are currently under maintenance as you all know, so I thought Reddit would work just as well. Feel Free to ask me almost anything, and ill do my best to answer your questions when im not in meetings. Cheers, Margaret" So after reading this It looks like a like the major blaring issue that content creators and community members have wanted addressed is being addressed, and that is "communication". If this holds out and what she says comes to pass in the upcoming days, weeks, and months. I truly believe we have met our savior. (I will be writing some of the questions up under general discussion under the website forums). View full article
  13. Bell

    Ashes Savior is here?

    Ashes Savior is here? Today is the day the new Community Management Lead came on staff Margaret Krohn appeared on the scene answering questions about what her being a part of the community means, and outlining what she wants to do with the community development going forward. "Hello Glorious Ashes of Creation Community I am Margaret Krohn the new Community Marketing Lead for Intrepid Studios, I will be working on all of Intrepid Studios intellectual properties, leading our Community and Marketing Teams. Here a little job description to help y'all understand a little bit of what i'll be working on Developing and leading the community and marketing teams strategies in line with company objectives. Managing communications, PR, social media, events and content creation. Coordinating planning and implementing marketing campaigns. There are certain to be more hats i will wear but that should cover the gist of what i will be doing here at Intrepid Studios. I come from a long background of gaming as i started as a little kid playing board games, growing into video games with Atari, Nintendo, and Sega. From there, the love for games only continued to grow as technology continued to advance. I started playing DOS games, and as gaming graphics progressed. I delved into RPGs, FPSs, and RTSs but my love has always been MMORPGs. In 1999 I fell in love with Everquest, and now I have played every major MMORPG that exists. I also join the team with 13 years of professional work history in the game industry, from working in QA to game design for 6 years to community management and video production. I have an eye for detail and as anyone who knows me, I am very organized. I hope to bring my expertise to the table and help provide you all with a plethora of content. Since Intrepid strives to be as transparent a company as possible. I will be taking you along my journey and be very open about what i am working on this first week will be: Setting up Branding Guidelines for Intrepid Studios, Ashes of Creation, and Apocalypse. Organizing and Cleaning up our Social Media Channels and the types of content that will be delivered upon them. This includes the following: Discord, Twitter, Facebook, Instagram, YouTube, Twitch, Forums, and the Website. I am a huge believer that all information should funnel from the main website, and forums out to social. I believe that Reddit should be primarily run via the community, so i will be working with the moderators here to adjust things in regards to this. Working with our producers to setup a content roadmap for the next six months in order to determine our schedule accordingly - Maybe you'll get that node 3 video. Then scheduling weekly / bi-weekly / monthly meetings (pending on current development phase) to update the calender and keep us all on track. Construct playtest schedules and feedback loops in order to make sure that we are getting the most out of our tests and that feedback can be funneled to the developers in a manner that is helpful. Working with our Marketing Team to ensure they are aware of our content schedule release, and the things we would like to address through these mediums. Building our Community Team to Ensure they are aware of our content schedule release, and the things we would like to address through these mediums. Constructing Community Team - Yes, i am not the only one who you'll be seeing join the Intrepid Studios family. Constructing Community Guidelines with the Community Team, volunteer moderators, and moderators (don't worry, they won't be that harsh, but things do need to change, and you all know that). Organizing Community Team meetings, and collaborating with them in order to determine who will be working on specified content, and social channels. Organize volunteer moderators, and moderators meetings, and cooperating with them in order for them to have the power to act upon the Community Guidelines. Now to get to the fun! Normally, I would do a Q&A via the forums, but our forums are currently under maintenance as you all know, so I thought Reddit would work just as well. Feel Free to ask me almost anything, and ill do my best to answer your questions when im not in meetings. Cheers, Margaret" So after reading this It looks like a like the major blaring issue that content creators and community members have wanted addressed is being addressed, and that is "communication". If this holds out and what she says comes to pass in the upcoming days, weeks, and months. I truly believe we have met our savior. (I will be writing some of the questions up under general discussion under the website forums).
  14. Ashes of Creation Update New Videos So since our Halloween update there have been more streams showing more game-play. The December 6th video showed us what the Ashes of Creation Siege game-play would look like. Currently this has been pushed back by Steven on launch date as of today, and were waiting for the date of release for testing again. It will provide 20 v 20 and larger potential castle siege defense attacks. December 6th The December 13th Video for the future Alpha 1 coming up this year in Q1 2019. They've shown us more of what the Battle Royals active combat system will look like in the live run of the Alpha 1, as well as they showed us a test run of the Alpha 1 mechanics in the Battle Royals City for some basic quests. December 13th New Website We recently transitioned to a new website for Ashesofcreation.com. Currently, there has been a lot of issue with its stability. Major issues including: 502 errors going from section to section requiring refresh to re-enter the site, issues logging into existing accounts for ashes of creation, issues with assets purchased in the past attached to the account not showing up, embers purchased not showing up, issues with the inability to purchase the winter cosmetics currently as of the transfer to the new site, and finally issues with the forums having not been up now for nearly a month. This long list of issues has caused quite a lot of conversation in the community. Steven the CEO of Intrepid Studios stated recently by the end of the first week in January that the website would be functional. It is currently Friday of that week and functionality is not normalized. So it is the expectation of this writer that the website will require more time to be fully functional once more like the previous site, and all assets customers have purchased to be reported. New Community Manager The intrepid team has hired a new community manager for and they will be stepping in on the 7th. This is on the back of multiple Community managers, and new moderation staff being brought on by my.com, and mail.ru for the markets they are distributing for.
  15. Ashes of Creation Update New Videos So since our Halloween update there have been more streams showing more game-play. The December 6th video showed us what the Ashes of Creation Siege game-play would look like. Currently this has been pushed back by Steven on launch date as of today, and were waiting for the date of release for testing again. It will provide 20 v 20 and larger potential castle siege defense attacks. December 6th The December 13th Video for the future Alpha 1 coming up this year in Q1 2019. They've shown us more of what the Battle Royals active combat system will look like in the live run of the Alpha 1, as well as they showed us a test run of the Alpha 1 mechanics in the Battle Royals City for some basic quests. December 13th New Website We recently transitioned to a new website for Ashesofcreation.com. Currently, there has been a lot of issue with its stability. Major issues including: 502 errors going from section to section requiring refresh to re-enter the site, issues logging into existing accounts for ashes of creation, issues with assets purchased in the past attached to the account not showing up, embers purchased not showing up, issues with the inability to purchase the winter cosmetics currently as of the transfer to the new site, and finally issues with the forums having not been up now for nearly a month. This long list of issues has caused quite a lot of conversation in the community. Steven the CEO of Intrepid Studios stated recently by the end of the first week in January that the website would be functional. It is currently Friday of that week and functionality is not normalized. So it is the expectation of this writer that the website will require more time to be fully functional once more like the previous site, and all assets customers have purchased to be reported. New Community Manager The intrepid team has hired a new community manager for and they will be stepping in on the 7th. This is on the back of multiple Community managers, and new moderation staff being brought on by my.com, and mail.ru for the markets they are distributing for. View full article
  16. Bell

    Halloween Event Glorious Ashes Community, I am happy to announce that we have posted some contests for everyone courageous enough to participate, our annual Spook-A-Thon will be showcased on our October 31st stream! Check out all the contests available here https://forums.ashesofcreation.com/discussion/41024/haunted-halloween-upcoming-community-events-and-a-special-spook-a-thon-stream#latest Winners of each will receive the no longer available Intrepid Pack! Complete with next months cosmetics which we will be showing on October 31st I cant wait to see all the submissions! Have fun
  17. Bell

    10/31/18 Stream

    10/31/18 Halloween Stream Hello, community. Today at 1pm PDT 3pm CST there will be a live stream from intrepid studios twitch account. They have also been having a contest for Halloween which ends at the time of this stream. The prize was a 500 USD Intrepid copy of the game. Which is no longer available in the store. (we will be writing up a summery of the stream as it comes out). Weather Mechanics They spent time in the video stream today displaying what the Alpha 1 Phase 2 would have. They showed the weather mechanics for the game, and the weather effects results on the world around you. In the example they showed during the stream they had a spider Demon that was pulled out due to the rain. Combat: Active/Passive for Phase 2 They also showed combat with the tab targeting / action combat combination coming into the Alpha 1 phase 2. They also showed a village sage node, and combat with monsters which had moved into a nearby graveyard and combat with them. Cosmetics They showed a sneak peak of the new round of cosmetics for the Halloween season. Alpha 1 Phase 1 no longer Phase 1 APOC Alpha 1 phase one will now be "APOC" apocalypse. They will expose the BR, Castle Siege, etc of Phase 1 will be exposed to all parties over time. These are side game modes separate from the MMORPG. Apocalypse will be f2p mode. Progress, quests, achievements will give you earn you cosmetics, cosmetics, mounts to earn, housing furniture, emotes, weapon variants/skins through. Q&A Pets for artisan class? some classes like summoner will have the ability Is parkour still in ashes of creation? time consuming, but we will approach this as much as we are able to within time consumption. Obviously they would like to have a full parkour system but the games already got a large scope. When will they be stepping up blog post? They will be implementing new blogs with the updating website. They will also be posting Nodes videos. "Soon" Will the Apocalypse system take away from the MMORPG? No, they will provide testing for active combat system of the MMORPG. APOC will always funnel and fuel what we can do in the MMORPG. What will be some of the buildings for the specific nodes? As nodes develop in stages they will get different buildings. Militaristic will have barracks at stage three that will provide missions and training. This will be delved into further in the nodes videos in the future blog posts. Will there be viability in using only a single one handed weapon vs duel wielding / sword and board? The benefit of duel wielding will have different skills available if you do point allocation. It depends on what you want to accomplish (not always a weapon but usually there will be something in that second slot). Is the release before 2020 still likely? Yes. The betas we intend to have will be "short" the game should be pretty much done at beta stage ("short and sweet"). ****This Saturday at 9AM PDT Intrepid Studios will be participating with second life fundraising
  18. Bell

    10/31/18 Halloween Stream Hello, community. Today at 1pm PDT 3pm CST there will be a live stream from intrepid studios twitch account. They have also been having a contest for Halloween which ends at the time of this stream. The prize was a 500 USD Intrepid copy of the game. Which is no longer available in the store. (we will be writing up a summery of the stream as it comes out). Weather Mechanics They spent time in the video stream today displaying what the Alpha 1 Phase 2 would have. They showed the weather mechanics for the game, and the weather effects results on the world around you. In the example they showed during the stream they had a spider Demon that was pulled out due to the rain. Combat: Active/Passive for Phase 2 They also showed combat with the tab targeting / action combat combination coming into the Alpha 1 phase 2. They also showed a village sage node, and combat with monsters which had moved into a nearby graveyard and combat with them. Cosmetics They showed a sneak peak of the new round of cosmetics for the Halloween season. Alpha 1 Phase 1 no longer Phase 1 APOC Alpha 1 phase one will now be "APOC" apocalypse. They will expose the BR, Castle Siege, etc of Phase 1 will be exposed to all parties over time. These are side game modes separate from the MMORPG. Apocalypse will be f2p mode. Progress, quests, achievements will give you earn you cosmetics, cosmetics, mounts to earn, housing furniture, emotes, weapon variants/skins through. Q&A Pets for artisan class? some classes like summoner will have the ability Is parkour still in ashes of creation? time consuming, but we will approach this as much as we are able to within time consumption. Obviously they would like to have a full parkour system but the games already got a large scope. When will they be stepping up blog post? They will be implementing new blogs with the updating website. They will also be posting Nodes videos. "Soon" Will the Apocalypse system take away from the MMORPG? No, they will provide testing for active combat system of the MMORPG. APOC will always funnel and fuel what we can do in the MMORPG. What will be some of the buildings for the specific nodes? As nodes develop in stages they will get different buildings. Militaristic will have barracks at stage three that will provide missions and training. This will be delved into further in the nodes videos in the future blog posts. Will there be viability in using only a single one handed weapon vs duel wielding / sword and board? The benefit of duel wielding will have different skills available if you do point allocation. It depends on what you want to accomplish (not always a weapon but usually there will be something in that second slot). Is the release before 2020 still likely? Yes. The betas we intend to have will be "short" the game should be pretty much done at beta stage ("short and sweet"). ****This Saturday at 9AM PDT Intrepid Studios will be participating with second life fundraising View full article
  19. Bell

    Ashes of Creation Live Stream 9/27/18 Alpha 1 Arena Game-play Started Stress Tests on the 7th, and now its three weeks into the stress test three official stress tests thus far. We are launching first with the battle royal first, and then we are releasing the castle siege, and then the horde mode. This occurs during the exodus of Verra. This will be one of the capital cities through this divine gateway. Your one of the unlucky few that didn't make it through. They've said that they are in the process now of sending all 10,000 Alpha 1 backers there invite to play starting this weekend. The Alpha 1 Arena system has been focused on development of the new action combat system. Participating in it at large scale combat. This is an Alpha remember they wanted to make it very clear that this is an Alpha 1, and that the community understands exactly what that entails. Continuing stress test till October 5th, and then we will be around that time release the NDA for players to stream there game-play sessions. Steven plans to ban all exploiters. View full article
  20. Bell

    9/27/18 Live Stream

    Ashes of Creation Live Stream 9/27/18 Alpha 1 Arena Game-play Started Stress Tests on the 7th, and now its three weeks into the stress test three official stress tests thus far. We are launching first with the battle royal first, and then we are releasing the castle siege, and then the horde mode. This occurs during the exodus of Verra. This will be one of the capital cities through this divine gateway. Your one of the unlucky few that didn't make it through. They've said that they are in the process now of sending all 10,000 Alpha 1 backers there invite to play starting this weekend. The Alpha 1 Arena system has been focused on development of the new action combat system. Participating in it at large scale combat. This is an Alpha remember they wanted to make it very clear that this is an Alpha 1, and that the community understands exactly what that entails. Continuing stress test till October 5th, and then we will be around that time release the NDA for players to stream there game-play sessions. Steven plans to ban all exploiters.
  21. Speedlimate

    I was a bit underwhelmed with the cosmetics for this month. I feel like compared to the other cosmetics from previous months these were a bit meh.. although I've never really been a fan of Arabian themes. I got the saddle because I've been grabbing all the $5 cosmetics so far, but I don't really see that looking good on any of the mounts I have so far. I dunno, I guess I just would have rather had an Egyptian theme, even if it has been overdone. The lizard is pretty cool I guess. Also you missed one
  22. Bell

    New Cosmetics Released View full article
  23. Bell

    9/22/18 New Cosmetics

    New Cosmetics Released
  24. Flosstradamus

    Steven graced us with 2 new leaks for this upcoming Friday's cosmetic shop View full article
  25. Flosstradamus

    New Cosmetic Leak!

    Steven graced us with 2 new leaks for this upcoming Friday's cosmetic shop
  26. Flosstradamus

    Also I feel this is more of a stress test then an actual alpha 1. I would consider it an "alpha 1" when it becomes more stable and more people are in the testing.
  27. So we haven't had any news out because as everyone may or may not know the Alpha 1 is currently under NDA. All photos, and video of the current version of the Alpha 1 is under NDA. This said I wanted to give a little update for the situation of the game for people within / outside of the community. At this point the Alpha 1 is just a Battle Royal. As Steven has said the reason for the NDA at this point is they want to make sure server stability is at a point. The servers the first week were "unstable". However, progressively they've kept the servers up with more and more people. The first week only starting with a 450 player-base, and then subsequently adding 750, and now speculating on adding up to 3000 more players for this next week. It is rare for an open Alpha 1 to exist without NDA. So while we wait for NDA to lift this is the update we can bring you.
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